Struct graphics::draw_state::target::ClearData [] [src]

pub struct ClearData {
    pub color: [f32; 4],
    pub depth: f32,
    pub stencil: u8,
}

How to clear a frame.

Fields

color

The color to clear the frame with

depth

The depth value to clear the frame with

stencil

The stencil value to clear the frame with

Trait Implementations

impl Debug for ClearData

fn fmt(&self, f: &mut Formatter) -> Result<(), Error>

Derived Implementations

impl PartialOrd<ClearData> for ClearData

fn partial_cmp(&self, __arg_0: &ClearData) -> Option<Ordering>

fn lt(&self, __arg_0: &ClearData) -> bool

fn le(&self, __arg_0: &ClearData) -> bool

fn gt(&self, __arg_0: &ClearData) -> bool

fn ge(&self, __arg_0: &ClearData) -> bool

impl PartialEq<ClearData> for ClearData

fn eq(&self, __arg_0: &ClearData) -> bool

fn ne(&self, __arg_0: &ClearData) -> bool

impl Clone for ClearData

fn clone(&self) -> ClearData

fn clone_from(&mut self, source: &Self)

impl Copy for ClearData