Struct texture::TextureSettings
[−]
[src]
pub struct TextureSettings { // some fields omitted }
Texture creation parameters.
Methods
impl TextureSettings
fn new() -> TextureSettings
Create default settings.
fn get_convert_gamma(&self) -> bool
Gets whether to convert gamma, treated as sRGB color space.
fn set_convert_gamma(&mut self, val: bool)
Sets convert gamma.
fn convert_gamma(self, val: bool) -> Self
Sets convert gamma.
fn get_compress(&self) -> bool
Gets wheter compress on the GPU.
fn set_compress(&mut self, val: bool)
Sets compress.
fn compress(self, val: bool) -> Self
Sets compress.
fn get_generate_mipmap(&self) -> bool
Gets generate mipmap.
fn set_generate_mipmap(&mut self, val: bool)
Sets generate mipmap.
fn generate_mipmap(self, val: bool) -> Self
Sets generate mipmap.